Boanerger, Benayahu Ben and Wianto, Elizabeth and Aryani, Dewi Isma (2023) Perancangan Digital Game untuk Mempromosikan Keris sebagai Kebudayaan Tak Benda Indonesia. In: Sosial Humaniora dalam Perspektif Seni Rupa dan Desain. Ideas Publishing, Gorontalo, pp. 35-49. ISBN 9786232343030
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692f3-book-chapter-1-soshum_keris.pdf Download (987Kb) |
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Turnitin_Perancangan Digital Game untuk Mempromosikan Keris.pdf Download (3320Kb) |
| Item Type: | Book Section | ||||||||||||||||
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| Subjects: | N Fine Arts | ||||||||||||||||
| Divisions: | Faculty of Arts & Design > 64 Visual Communication Design Department | ||||||||||||||||
| Depositing User: | Perpustakaan Maranatha | ||||||||||||||||
| Date Deposited: | 10 Apr 2025 08:35 | ||||||||||||||||
| Last Modified: | 10 Apr 2025 08:35 | ||||||||||||||||
| URI: | http://repository.maranatha.edu/id/eprint/34294 |
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