Aryani, Dewi Isma (2014) Tinjauan Desain terhadap Transformasi Visual Karakter Pikachu dalam Game Pokemon Series sebagai Budaya Populer. Jurnal Zenit, 3 (2). pp. 85-96. ISSN 2252-6749
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Abstract
Game Pokemon is a RPG game which has advantages in terms of postmodern culture meanings and symbols available in each element of the characters; moreover, the gameplay is bulit in inside the Pokemon game series. These postmodern culture meanings stem from childhood experiences, traditions and simplification of information and knowledge about the nature of the phenomenon that becomes the initial concept of designing Pokemon game characters. The effort of Pokemon game and animation is to lift up and introduce the culture and characteristics of a system of social values in Japan: the culture of respect for parents or elders, the culture of shame and apology at every mistake, cultural groups, cultural hierarchy of seniority (nenkoujoretsu), optimism, self-reliance, obligation to bear any responsibilities, and so on, are not obviously or semiotically displayed.
Item Type: | Article |
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Uncontrolled Keywords: | meanings, symbols, game, characters, semiotic, popular culture |
Subjects: | N Fine Arts > N Visual arts (General) For photography, see TR |
Depositing User: | Perpustakaan Maranatha |
Date Deposited: | 10 Nov 2015 10:11 |
Last Modified: | 11 Nov 2015 01:59 |
URI: | http://repository.maranatha.edu/id/eprint/16962 |
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