Aryani, Dewi Isma (2013) Tinjauan Semiotika Visualisasi Karakter pada Game Atelier Iris-The Azoth of Destiny. Serat Rupa, 1 (1). pp. 119-132. ISSN 2338-3348
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Abstract
Atelier Iris-The Azoth of Destiny is a Role Playing Game (RPG) game which has been developed by Gus and released by Atlus. This game is under the head of the sequel of Atelier series that contains a lot of alchemist knowledge. As there is in a RPG game, Atelier Iris-The Azoth of Destiny showing to us about fantasy theme with a lot of race variation on this characters such as: human, fairies, or even monsters race through the characters visualization. Those elements to get fused to the adventurous and strategic elements into the good yet compact storyline on it. Characters visualization inside this game, Atelier Iris-The Azoth of Destiny, reveals a lot of meaning, semantic and also semiotic perspectives in it. Overall, Atelier Iris-The Azoth of Destiny investigates a lot of type of sign, system of sign, leveling of sign, inter-sign relation to the meaning and codes which has brought with it.
Item Type: | Article |
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Uncontrolled Keywords: | RPG, visual, character, fantasy, semiotic, sign |
Subjects: | N Fine Arts > N Visual arts (General) For photography, see TR |
Depositing User: | Perpustakaan Maranatha |
Date Deposited: | 10 Nov 2015 09:53 |
Last Modified: | 11 Nov 2015 01:58 |
URI: | http://repository.maranatha.edu/id/eprint/16957 |
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